Worthy start to RPGs
Dragon Warrior (Dragon Quest in Japan) was the first popular role-playing game (RPG) made for a video game console. It came before the more-famous Final Fantasy series saw its first release, and it set up the elements that would serve as the foundation for all RPGs which followed.
The story is rather simple: the princess has been kidnapped, and you have been enlisted by the king to save her. But behind the simple formula lies a highly innovative game. As in other RPGs, the player must spend time fighting enemies to "level up". That is, enemies must be defeated in order to earn experience points which allow the player to become stronger and gain new abilities. As the player gains experience and grows stronger and more able, he/she is able to explore more of the map and accomplish more tasks. This formula emerged from Dragon Warrior.
But Dragon Warrior is a game worthy of playing on its own, regardless of its historical importance. Unlike the various Final Fantasy titles, the player controls a single character (as opposed to a party) in Dragon Warrior. But the game is far easier to learn than Final Fantasy. No time must be spent figuring out which character types are best to combine, which magic spells are worth learning, and what armor and weapons each character can use. Instead, the utility of the weapons, armor, items, and magic spells the player gets to use is quite clear. While the world is not as large as that of Final Fantasy I, there are many towns and dungeons, and a variety of quests that must be completed before proceeding onward. While the story is not all that strong, the characters one meets on the way are interesting, learning the identity and history of the character is enjoyable, and the quests one must undertake are innovative and require thought in addition to just "leveling up." Because gameplay is so much more intuitive in Dragon Warrior, it is just as high-quality as its more expansive and sophisticated successor, Final Fantasy, and just as interesting to play.
2 of 4 people found this review helpful.
The first in a line of greats
The first of one of the best RPG Series to date; made it's debut in North America on the NES in August of '89
Dragon Warrior is a very simple and fun RPG. The player takes control of a young hero sent to rescue a kidnapped princess, recover the kingdom's precious Ball of Light, and slay the evil Dragon Lord.
The gameplay is very basic RPG style. Turn based battles, victory leads to experience points and gold which allows the player to level up and buy weapons/armor/items respectively.
The graphics are great for the time and the music is one of the most memorable in gaming; up there with the Legend of Zelda and Final Fantasy.
The game offers a variety of weapons, armor, and items to use; several towns and villages to visit, and a decent sized list of enemies to defeat and dungeons to explore.
While a much smaller world than most RPGs of the time, Dragon Warrior is wonderfully brilliant. It has a great story (that is further explored in DW II and III), a good level of difficulty throughout the game, and moments you'll never forget. Like the first time, "A slime draws near!"
Definitely worth buying for any RPG lover and a must for any NES Collection.
4 of 4 people found this review helpful.
Dragon Warrior (Nintendo)
Dragon Warrior (Dragon Quest in Japan) launched one of the most successful RPG franchises of all time. Enix created an addicting experience by asking players to level up their character and save up gold to buy new equipment before moving on to the next dungeon. Dragon Quest brought a new level of complexity to the table during an era when videogames where largely simplistic endeavors. The RPG boasted a storyline that revolved around an evil villain named Dragonlord who kidnapped the country Alefgard's princess along with the magical Orb of Light. Players were challenged to embark upon a quest to save the princess and retrieve the Orb. To do so, the hero of the game engaged in one-on-one combat, traveled to five towns and conquered five dungeons. Nintendo was so sure about the game's universal appeal that they even gave away a copy for free with a subscription to Nintendo Power.
2 of 3 people found this review helpful.
Classic RPG One Of My Favorites
This Fun RPG known as Dragon Quest In Japan, Is One Of Best Classic NES Titles. You Can Explorer Through A Huge Overworld Map And Lots Of Dungeons, Finding Treasures And Epic Battles. Front View Timebase Battles Set The Tone For One Of The Best RPGS Made In Its Time, Great Color Scheme And Lots Of Weapons And Armor To Buy. Although Compared To Now And Days Standard For RPGS It May Be Old-school But There It Inlays Nostalgic Value For All Those Retro Gamers. I Think Anyone Who Enjoys Sitting Back And Playing Role-playing Games Will Very Much Enjoy This Title.
1 of 1 people found this review helpful.
Dragon Warrior (NES)
This is one of the first RPG's ever, and laid the groundwork for what we see in terms of RPG's today. In fact, even the first Final Fantasy game sought to emulate the gameplay in Dragon Warrior to an extent.
Originally called Dragon Quest in Japan, this game spawned a series of games that are still successful to this day (Dragon Quest VIII is one of the best RPG's I've ever played.) The artwork is done by Akira Toriyama of Dragonball fame, but truth be told you probably wouldn't be able to tell by looking at it. Originally the game would come with a poster showing you all the enemies, but you'd be lucky to find that nowadays.
Anyway, the game was great when it came out, but the gameplay, graphics, and sound are dated beyond belief. Personally, I still think this game is awesome because of the writing (everyone doth speaketh like they were in a Shakespearian play), but you may become irritated when you have to bring up a menu and select "STAIRS" to walk up and down stairs, whereas in most games you just have to walk onto them.
In fact, short of fighting enemies, you have to bring up a menu to do just about ANYthing in this game. When you face an NPC, you bring up a menu and select "TALK," and when you want to go through a door you bring up a menu and select "DOOR." This may sound like a pain, but you get used to it.
Aside from other minor complaints, this game is still very enjoyable today and I recommend it. It's a classic role-playing game of dungeon-crawling, casting spells, upgrading equipment, leveling up, and so on. If you're into that sort of experience, or if you're an NES game collector, then this game is for you.
1 of 1 people found this review helpful.