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Product description:Full product description
This sequel to 2001's well-received N64 RPG has players resuming the role of a two-dimensional Mario in a three-dimensional game world. As in the original Paper Mario, many of...Read more
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rating
Better then the original.
This game was exactly what I had wanted it was really a true sequel to the first Paper Mario game for the N64. The characters for this game ended up being unexpectedly interes...Read more
rating
A Decent Title, But Could Be Better
I enjoyed this game, but I felt that after a few hours it was becoming too repetative and needed a change in order to keep me playing. I did finish the game, but with qualms. ...Read more

Paper Mario: The Thousand-Year Door (Nintendo GameCube, 2004)

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Location:Gatineau, Quebec, Canada
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Paper Mario: The Thousand-Year Door  (Nintendo GameCube, 2004)Paper Mario: The Thousand-Year Door  (Nintendo GameCube, 2004)Paper Mario: The Thousand-Year Door  (Nintendo GameCube, 2004)Paper Mario: The Thousand-Year Door  (Nintendo GameCube, 2004)Paper Mario: The Thousand-Year Door  (Nintendo GameCube, 2004)
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Product description

Product Information
This sequel to 2001's well-received N64 RPG has players resuming the role of a two-dimensional Mario in a three-dimensional game world. As in the original Paper Mario, many of the jumping plumber's most familiar moves are adapted for play in this unusual world. The 2D hero can still bust bricks, collect coins, and he can gain new information from conversations with NPCs he meets. New in this sequel are a number of suitably paper-like special moves, such as Mario's ability to roll up into a tube to bounce away to safety, turn sideways to slip through thin cracks, and even fold himself into a paper airplane and launch himself through the air. Combat remains basically turn-based, but by correctly executing certain "Timing Action Commands," the heroic plumber can dodge attacks, inflict more damage, or win over the crowd for special power-up rewards.

Product Highlights
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Product Identifiers
GamePaper Mario: The Thousand-Year Door
MPN045496962050
UPC0045496962050, 045496962050, 045496962067

Key Features
PlatformNintendo GameCube

Tech Details
ESRB DescriptorCartoon Violence
Control ElementsGamepad/Joystick
Number of Players1
Release Year2004
Game Special Features
  • Use Mario's paper abilities to fold himself into a paper airplane, slip between cracks. slide under doors, and more

  • Use Mario's powerful abilities or rely on his sidekicks

  • Fight battles onstage and earn power-ups from the audience


  • eBay Product ID: EPID30751678
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    eBay users' reviews
    Paper Mario: The Thousand-Year Door (Nintendo GameCube, 2004)
    • Average rating:
      Based on 191 user reviews
    • Rating distributions

    • 5 stars150
    • 4 stars26
    • 3 stars8
    • 2 stars2
    • 1 star5
    Recommendations to buy
    98% of customers recommend this product
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    All Reviews

    Better then the original.

    Created: 21/07/09
    This game was exactly what I had wanted it was really a true sequel to the first Paper Mario game for the N64. The characters for this game ended up being unexpectedly interesting. Your party members were all characters. The main story is liner for the most part but there are quite a few twists and turns and there were little stories along the way which actually happened to be compelling which I wasn't expecting. In that respect because there were a lot of little sub stories that ended up being interesting on their on I'd say that this one was more interesting and less liner then the first game. I have only one small gripe with it and that is that it is some what more difficult to use the star power that will heal you and party members instead of it just healing you shoot at specific options such as FP and HP this is made harder because there are poison mushrooms that if hit you will have to pause for a second. On the topic of party members they now have instead of a single hit point regular hitpoints like Mario himself. In the first one if your partner was attacked for 6 damage they would be knocked out for 5 turns as thought they only had 1 HP. In this game they start out around the same power was mario and you can increase their power like in the first game. They each have a story as the partner characters did in the first game but there stories are more interesting and slightly more meaty. As far as gameplay goes it is pretty similar to the first one only now you have an audience which can increase your start power faster based on how well you battle. This is and interesting new dynamic to the classic Mario rpg battle system. Now when you preform and action command correctly(such as pressing the A button just before striking with the hammer or jumping on and enemy) you please the audience more and they increase your star power. In the first game you could live off of your star power rather then needing to restore yourself with items or by sleeping but it didn't restore very fast unless you slept. Star power is equally important for this game and being able to restore it faster by doing a few simple tricks for a crowd makes that happen. An interesting part of the gameplay for this game that is brought back from the first Paper Mario game is meanwhiles. After you complete a chapter you get to play as princess peach and bowser and learn a little about what they are up to. Over all I would say this game gets at least a high 9 out of 10 no less then that.
    1 of 1 people found this review helpful.
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    A Decent Title, But Could Be Better

    Created: 21/09/06
    I enjoyed this game, but I felt that after a few hours it was becoming too repetative and needed a change in order to keep me playing. I did finish the game, but with qualms. For those who have never seen this game, it's an RPG Mario game...but the graphics are all 2D/3D in such a sense that everything looks like it's made of paper or the characters are paper cut-outs. While many people criticize that because they want the really in-depth, intense, realistic graphics, I find this to be a unique twist that adds some allure to the game. While it is an RPG, the gameplay is slightly tweaked. Yes, you will encounted enemies and execute attacks, all while earning power-ups for you and your band of misfit friends. However, the attacks are different because you've got to hit a combination or series of buttons in order to make your attacks more effective. While this makes the battles a bit more involved for the gamer, rather than just a strategy approach, it does get tedious and sometimes boring if you're doing a lot of fighting or fighting a boss. You'll also be in charge of trying to avoid some of the attacks from enemies as well. Some people might be turned off by the turn based combat system...if you don't like it or don't know if you'll like it, you may just want to avoid this title because of it. Other than that, you're wandering around different worlds, stumbling into different characters and trying to complete some tasks. Some of the tasks are just uncalled for and really boring and the different worlds can be small...not to mention a lot of it is side scrolling. It sounds as if this game is bad, but it's the dynamics of its presentation, story and style of play which keep this game from being something completely terrible. It's a decent game, but needed some improvements to keep this from being a borderline sleeper to a smash.
    3 of 5 people found this review helpful.
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    A lightweight RPG best suited for younger gamers

    Created: 04/07/06
    I played (and completed) the excellent Paper Mario for the Nintendo 64 a few years ago, along with my young son. It was very close to a perfect game: visually spectacular, original, engaging, moderately challenging, and filled with goofy cut scenes. The episode-based play worked perfectly to keep both of us from getting bored or frustrated; it was impossible to go too far down a dead end, or "lose" the game.

    I'm happy to say that this sequel is worthy of the original. There is again an elaborate plot and back-story, there are more engaging Mushroom Kingdom characters, and lots more great paper effects. The papery world can get peeled back like Post-It note, torn like a Kleenex, folded like origami, and spring out like the pictures in a pop-up book. The characters have more to say (sometimes more than you want them to say!) The game's designers paid a great deal of attention to user interface and playability, and it really shows.

    The Paper Mario games are not terribly difficult. That's a good thing, especially if the game-players in your household are young or less experienced. If you're an adult and at all good at figuring out strategy-based battles, you may rarely lose a fight. This may make the game seem to easy, but in that case there are still plenty of silly cut scenes, animations, mini-games, and side quests to keep you entertained.

    This is also the kind of video game that is enjoyable to watch someone else play: the beautiful color palettes, animations, and secret objects are enough to occupy two peoples' attention, so try trading off with your kids and showing off your stylin' moves (and don't bogart that joystick!)

    The original Paper Mario game had a few drawbacks. The large number of battles could occasionally become tedious. This game improves on the original in giving you an audience to distract you and cheer for you during fights. The menu of available moves, badges, and items is even more elaborate than in the original, so you can focus on clever strategies. In fact, you have to pay at least some attention to careful use of your party members and special attacks: some enemies are impervious to all standard attacks, and will require cleverness to beat, just as many of the worlds contain areas that will only open to you after you've gained additional special abilities.

    One last comment: these games are short. I think I finished the first one in about twenty hours of play, and I did not rush. Twenty hours may sound like a lot, but not when compared to a game like Donkey Kong 64, which might take a player ten times longer. If you are a hardcore gamer, you might want to look elsewhere, but if you have a life outside of video games, and don't have a lot of free time to spare, this is the game for you. You might find yourself, like me, wishing at the end that there were more secrets to uncover and more silly mini-games to play. I have not finished this new Paper Mario, but I've found most of the stars, so it will probably not be long. I'm looking forward to what I expect will be a spectacular ending!

    P.S.: Addendum to the above, added after posting the original.

    I may be mis-remembering how long it took me to finish the original Paper Mario for the N64; it may have been more like 40 or 50 hours; still, compared to some of the more elaborate platformers, it was a relatively short game. In any event, this game is proving to a bit longer than that.

    I've gotten past the thousand-year door, but decided
    5 of 7 people found this review helpful.
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    Great game for fans of the Paper Mario series.

    Created: 20/06/09
    Paper Mario is one of those games that you either love or you hate due to its sort of experimental art style. The game is 2D and if you cant get over that look to play something else. However saying that Paper Mario is bad because it is 2D is like saying Casa Blanca is bad becuase its in black and white. Lets look at the good in the bad.

    The Good

    Vibrant, well designed enviroments

    30 hours of gameplay

    Humorous dialogue

    Great Plot

    Special powers are entertaining

    You can play as Bowser!

    The Bad

    Turn based fights can get very repetitive

    You only get to play as Bowser for short (yet fun) levels

    Some of your teamates are useless ie. Goombella and Flurrie

    Side quests are fairly mundayne retreive this and that missions

    Overall this is a great game and is possibly the finest Paper Mario game of the series. You can get it for a very low price these days Id say from 10-15 dollars and with 30 hours of solid gameplay its worth it. However you better like turned based fighting and you better like 2D graphics becuase you may be disappointed otherwise. Still the refined gamer should be able to get passed these things and enjoy a great game.
    1 of 1 people found this review helpful.
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    Paper Mario interesting but not that great

    Created: 12/02/07
    Paper Mario was interesting but I found it immature and rather boring. It had none of the graphics and the animation of the other Mario Brothers games. I always enjoy the Mario Brother games. This one felt like a cheap knock off to make quick, sell fast on the name, just to make a quick buck. Unfortunately, making games based on a popular game name then not holding to the original quality of the game is pretty normal these days.Too bad too. As the next version of Mario Brothers games that comes out I wouldn't buy because of this rip off version. So in the end they hurt themselves. Keep up the good work guys. not!
    1 of 16 people found this review helpful.
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