Everything you wanted improved from DWE4
Created: 01/07/06
Koei has either listened to customer ideas or has magical precognition as to what people want. DWE5 is nearly the same game as its predecessor but has nearly every improvement you could desire.
First and foremost, DWE5 is two-player. This improves its value at least 100%. That was my biggest gripe with the strategy\action game that preceeded it.
Second, you can order your generals around, giving you a more strategic grip on the game. Furthurmore, you don't have to worry as much about other generals stealing your kills.
Third, item generation is a manual process. I found that in the last game you'd have way too many items, causing the game to be rediculously easy. In DWE5 you must first capture a territory that can produce the item, then you must research the item, and finally you can produce them one at a time for a small cost. In order to get really powerful items you must invest in trade in some regions.
Fourth, you can choose to make character statistics carry over from one game to the next.
Fifth, if you don't like an officer's proposal you can choose your own if you've unlocked it. This adds MUCH more control to they player's commands.
The game has also improved in other minor areas such as having CG movies appear after key events as well as allowing you to choose what period of time you wish to play in and actually has a free mode for practice. The game has expanded masterfully into new modes and options that can make the game easy for little kids, or very difficult without being impossible for hardened gamers.
I highly recommend DWE5 to anyone who both enjoys the DW series and enjoys strategy games.
2 of 2 people found this review helpful.

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Not for the impatient gamer.
Created: 03/03/08
I thought this would be like the previous DW games but there are some differences to know before going in.
Whether you consider it good or bad, there is a strategy aspect to the game which in my opinion slows the game progression down considerably. The biggest problem for me initially was accepting alliance requests from everyone then left to wonder why I couldn't invade a nearby area on the map.
Most gamers just pop the game in an play but there are some things you just have to figure out. Stationing generals on the map, developing items, enemy officers retreat rather than being captured for use in your own army are just to name a few.
I am 80% finished with the game (as far as achievements go) and I still have a section of the main menu (special) not available to me. The special items are juggernauts, trojan horses, etc that can be used in battle. I have run across them from the enemy but I haven't been able to employ them for my own.
Gameplay is the same a previous versions so there is no worries. The only in game complaint is the camera is not player adjustable. the only way you look the way you are facing on the 360 is to click the left bumper.
Of the 1000 achievement points, they are attainable in empire mode (no online achievements).
In the end, you will have a lot of questions about how to play or do things in this game (too many to list here) without asking questions. The problem is that the game is so old you may have trouble getting help in a forum now that DW 6 is available.

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Re-unite China! Again...
| No, I would not recommend this product.
Created: 20/04/06
The latest addition to a long-running series, "Dynasty Warriors 5: Empires" offers little innovation and improvement over previous installments. The combat, which is an integral part of the gameplay, quickly loses it's charm due to repetition, brain-dead enemy AI, and a lack of variation between all 45+ officers.
While the graphics are hardly 'next gen', with its bland environments and textures, many sprites are able to fill the screen at once without any noticeable drop in framerate (however, sprite pop-ins happen often). The sound is your usual DW fare (chinese rock/pop), with a few remixed tracks from previous installments. Some of these are actually catchy, while others feel out of place given the "warring-states" setting of the game.
The game's real saving grace is Empire mode, where you can plan your attacks on a more strategic level. From the 'war-council' screen your officers will offer proposals which can significantly affect upcoming battles. Such proposals include: manufacturing and upgrading new items, forming alliances, recruiting fresh troops, and formualting an ambush or ruse. I was genuinely surprised to see how much these pre-battle tactics can affect the difficulty of the actual battle.
Overall a fresh and welcome addition for a done-to-death series but, at it's core, it's still the same old Dynasty Warriors: once you've played one, you've really played them all.
3 of 4 people found this review helpful.

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Deeper than it gets credit for, like board game RISK
Created: 09/07/07
If you've played Dynasty Warriors 3 or 4, you know what to expect of the combat. However many slashes in a combo before pressing Y to make a special move. Block. Parry. Mosou. repeat. However, in the larger scheme of things, between battles, it plays a lot like the board game Risk. Remeber Risk? You must stratecigally position your generals in different territories, to take over the ones they're bordering. Only, the outcome of the battle is not determined by a roll of the dice, but the hack n' slash action battles. Your success in battle is determine by your skill in fighting, but moreso, how you strategically set yourself up before the battle. Your number of recruited soldiers and stat-building items that you had your peasants produce determine the difficulty of whether the defense of your territory or the attack on a neighboring kingdom will succeed. If you're a DW fan who isn't too braindead to enjoy strategy, or a strategy fan who isn't too uppity to enjoy repetitive hack n' slash action, DW 5: Empires is addictive and enjoyable.
2 of 2 people found this review helpful.

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Uhh? What kind of crap is this?
Created: 26/06/09
This game totally SUX! Im not a one genre gamer, I play RPGs, shooters, strategy games, action games, racing, sports, etc.. So I thought I would give this a try. The gameplay is horrible, you have one button that does all your moves, with a total of about 3 moves you can do while your in battle. This poor excuse of a game should be unheard of these days. If you want to stay running with the best, you gotta make the best, im tired of seeing crap games making it to store shelves when the developers KNOW its crap and no where near what it could be, Why? Only one answer, GREED!!!!!!!!

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