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Star Wars: Empire at War  (PC, 2006)
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Return to the popular Star Wars universe with Lucas Arts Star Wars: Empire at War for the PC, the first real-time strategy game set in the popular world of Yoda, Luke, and the...Read more
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Eh.... It's ok.
It's nice to be able to play a new game on a relatively low-end computer. The graphics for SW:EaW are not too demanding. That said, when I uprgaded my PC, and the graphics w...Read more
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Star Wars Empire at War :The Empire is Upon You
May the force be with you, Because your going to need it when it comes to playing Star Wars: Empire at War. It's not your standard real time strategy game, however it is doing...Read more
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Product Information
Return to the popular Star Wars universe with Lucas Arts Star Wars: Empire at War for the PC, the first real-time strategy game set in the popular world of Yoda, Luke, and the Force. Gamers control one of two factions in the great struggle for galactic dominance. Set a few years before Star Wars: A New Hope, the game explores the creation of the Rebel Alliance and the Empire's struggle to keep its iron grip on the universe. Players choose to play as one of the two factions. Like all real-time strategy games, they must collect resources, build bases, recruit units, and research new technology. All of the great Star Wars units are here, including X-wings, land speeders, AT-ATs, and even the huge Star Destroyer ships. The game takes place on a number of different worlds, including classic Star Wars locations like Tatooine, Yavin 4, and Dagobah. In addition to the locations and the units, players will also be familiar with some of the hero units that appear, including Obi-Wan Kenobi and the terrifying Darth Vader. These units are very powerful and can help players turn the tide in key battles. Likewise, each side has its own special units and abilities. Players controlling the Empire, for example, will eventually find themselves in control of the powerful Death Star. Gamers who love real-time strategy games and Star Wars will find that Empire at War is a great combination of the two. The missions, units, and storyline are all classic Star Wars.

Product Identifiers
PublisherLucasArts
GameStar Wars: Empire at War
MPN99998
UPC023272854188, 23272854188, 23272999988

Key Features
PlatformPC
ESRB RatingT - Teen
GenreReal-Time, Strategy

Tech Details
ESRB DescriptorFantasy Violence
Control ElementsKeyboard, Mouse
Number of Players1-8
Release Year2006
Game Special Features
  • Missions vary depending on player's actions

  • Up to eight players can battle for control of the universe online

  • The storyline bridges the gap between Star Wars: Revenge of the Sith and Star Wars: A New Hope
  • Support ElementsNet Support

    eBay Product ID: EPID44953766
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    eBay users' reviews
    Star Wars: Empire at War (PC, 2006)
    • Average rating:
      Based on 44 user reviews
    • Rating distributions

    • 5 stars26
    • 4 stars10
    • 3 stars4
    • 2 stars3
    • 1 star1
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    All Reviews

    Eh.... It's ok.

    Created: 04/05/06
    It's nice to be able to play a new game on a relatively low-end computer. The graphics for SW:EaW are not too demanding. That said, when I uprgaded my PC, and the graphics were not impressive when turned to High. This is 2006...c'mon, let's see something a bit more impressive, please.

    The space battles rock. They are a TON of fun, offering a variety of ships and cruisers that each contribute differently to the battle. The zoom option is alot of fun and really makes you feel like you're in one of the Star Wars movies. The ability to target a large ship's shield generator or laser cannons with your Tie Fighters or X-Wings makes micromanagement a blast. Literally.

    The ground battles are garbage. If you have played any amount of RTSs, you will know that these ground battles are pretty boring. Yes, you do have heroes, and yes, they should be able to kick some major butt. BUT, Vader can pretty much take out an entire army and beat any single player mission single handed. Personally, I enjoy resource collecting and/or hunkering down and building walls and turrets, but this games does not allow you to build anything other than anti-vehicle/unit turrets or medical bays (in pre-determined spots). Boring. I want upgrade shops and unit producing barracks wherever I want.... True, there are reinforcements available, but only a certain amount per planet and they can only be dropped off in designated areas. Lame. If I want an AT-AT drop, I want it to be in the center of the battle, not 20 miles away, where is has to lumber to the fight...

    Also, in both space and ground battles, if you learn what to kill in the correct order, the action gets really repetitive and predictable. "Go for this type ship first, then that type ship next, then that ship last...you win...." Over and over. Same for ground battles.

    Overall, planet capturing management is pretty fun. Plotting what planet to attack next and which planets need to be defended is both strategically challenging and involving. Yet, managing what planet produces what is pretty basic. The number of buildings and spacestations per planet is limited. You'll soon wish that each planet could hold as many buildings as you want.

    Overall. A fun game. Worth playing, for sure. Too bad people can't "rent" PC games, because I think this would be a good one to sit down, play, beat, and return.

    Great for beginners.

    Good enough for a casual RTS player.

    Boring for a veteran strategy player.

    Lucas arts at its best: Mediocre...
    20 of 23 people found this review helpful.
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    Star Wars Empire at War :The Empire is Upon You

    Created: 24/02/06
    May the force be with you, Because your going to need it when it comes to playing Star Wars: Empire at War. It's not your standard real time strategy game, however it is doing it best to stand out as a pioneer. It's always to good to have a game that can pull you back it to the world of "Star Wars." Empire, Rebel, Obi Wan, Luke skyway Walker and Han Solo, Lea are always great. Plus it is good to see Admiral Ackbar as well.
    Empires at War seems to throw the rule book away when it came to make the game. But some objective in the game are unclear. Taking key locations seem to have no real point or affect the out come of the battle durning the game. Taking the power station or sheild genterator might just open the planet out for a space bombardment, but I'm not complete sure. They let that out of the manul. There just a point to be taken. However it is a notable difference from Rebellion and the super Micro management that wasn't like by many.
    One of the strategic point is good in the game is destroying build. They [lay a key point in battle in the game. Destroying them helps a lot in game. Extra help from planet local occupants help. Gungans and Ewoks are more than cannon flounder.
    Empire at war take time. When I say time I mean hours of it. Campaign Mode is so, so, but soon you learn how to play the AI isn't much fun. Online games take a long time. And if your ooppent gives up of disconnect it makes it a big waste of time, especial if you looking for them most of the time. Interface management is sort of bad. You will get lost in were certain key units are at and what planet the factory is on. Guessing where Han or Luke is. Where in Blue Blazes in my main assault ship. To many stacks, I'm going out of my mind. A little more time building the interface would have helped a lot.
    Building mines and mining for minerals is a source of income. That "so original." Mining system on some planet do great why others do less than average. No idea why and no idea how to improve it. There is way to find info on the mine, but it is a lot of pointing and clicking and being lucky if you can even find the beeping little droid to click on. Keep a piece of paper near by so you can write much need hits down. Usual you wouldn't need the manual that comes with the game for anything. However here you do because every thing isn't listed in the game for one. The bonus that each planet has for owning it. The interface work well once you are forced to come to terms that you have no choice but to deal with it. One of the great things are eh space battles. And just like the movies, big pace battles lead to the decisive victories and losses. But you will still have a chance as you go and hide and work on the development of new technology, build Star Bases. Which leads to a lot of defensive playing as hopeful you can plan an assault before the enemy does. But it come to a time when that both side can afford to buy just about everything they want and each side is just throw fleet of battleships and fighters, X- wings and Bombers at one another, however that just means more tedious managing for you. A lot of managing. It's easy to get lot in it. Who knew it was this tough ti run and Empire or a Rebellion

    Maybe we could have been saved from this tediousness if it was more of a turn base game and we were lead on a linear track in the campaign mode. But over all it one of the games in Which Lacus Arts Dared to be different. Dare to make a change.
    6 of 10 people found this review helpful.
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    Good strategy game..

    Created: 12/07/09
    They're many RTS game that change the world of game,Empire at War doesn't enter in this category,but it's a pretty good one...
    The goal of the game is to take control of the entire galaxy,taking planet after planet to the ennemy hand,build defense,build fleet on land and even in space,recruit special unit like mercenary or bounty hunter like Bobba Fet...
    Each faction have their own kind of weapons and defense system.
    One thing thats cool is in exemple,you're attacked by the empire fleet on planet Tatooine,uhuh and so?Well you can use the planet defense ion cannon you build to destroy the strongest capital empire ship shield and order your x-wing to finish the large vessel and take advantage of the situation to destroy the ennemy fleet while the confusion still go on and before they regroup,that's awesome,and even Lord Vader couldnt see this coming!There many way to play and many way to win...
    Find your's!

    Il y a beaucoup de jeux video qui ont revolutionner ce monde des virtuel,Empire at War ne rentre pas dans cette catégorie,mais c'est un fichu bon.
    Le but du jeu est de prendre control de la galaxie,arracher un par un les planetes des griffe ennemis en construisant vos propres flottes sur terre comme dans l'espace,construire vos defense planetaire,et dans vos situations les plus pénible engager des mercenaires ou des chasseur de primes comme Bobba Fet.
    Chacune des deux factions a leur propres arsenal et leur propres technologies.
    Une chose qui est bien,c'est un exemple des nombreuses stratégies;Vous etes attaquer sur la planete Tatooine,oui et alors?Vous pouvez utiliser vos defense planétaire pour completement détruire le bouclier du vaisseau amiral,envoyer vos chasseur x-wing et utiliser la confusion pour détruire la flotte ennemis avant qu'ils se regrouppent et reforme une stratégie..Meme Darth Vador ne l'aurait pas vu venir!Une autre chose qui est bien;on peut assigner a chaque flotte un commandant sur terre ou dans l'espace afin de maximiser les attaques.Il y a beaucoup de chose a dire sur ce jeu,beaucoup de facon de jouer et de gagner.
    Trouvez les votres!


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    Empire at War (PC Games)

    Created: 02/03/07
    With some excellent graphics, this version of the Star Wars saga takes the player to a different place-where they are in command of the storyline. The player can choose which side on which to play by building up their forces in battles on land and in space. This can be a single- or multi-player game and can be played on line. A great way to visit other worlds and to indulge in the Star Wars images without being stuck to a known plot.
    3 of 3 people found this review helpful.
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    Good But

    Created: 03/06/06
    I love Strategy and 1st person role play BUT... George Lucas or who ever over sees his LucasArts Divisions game development needs to put together a program designed by Pandemic utilizing the Galactic feel of Petroglyph. BATTLEZONE II BY PANDEMIC SHOULD HAVE BEEN THE GUIDING LIGHT FOR BOTH STRATEGY AND 1ST PERSON ROLE PLAY FOR LUCASARTS!!! Being an owner of almost all Lucasarts Game they keep disappointing me always close but never on the MARK! Maybe someday the game designers will be allowed to create a truly total gaming experience.

    RCP
    4 of 6 people found this review helpful.
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