
Gaming As Culture : Essays on Reality, Identity and Experience in Fantasy Games
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Gaming As Culture : Essays on Reality, Identity and Experience in Fantasy Games
US $9.00
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A book that looks new but has been read. Cover has no visible wear, and the dust jacket (if applicable) is included for hard covers. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. May be very minimal identifying marks on the inside cover. Very minimal wear and tear. See the seller’s listing for full details and description of any imperfections.
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Located in: Flintstone, Georgia, United States
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eBay item number:157147809306
Item specifics
- Condition
- Series
- McFarland
- Educational Level
- Adult & Further Education
- Level
- Advanced
- ISBN
- 9780786424368
About this product
Product Identifiers
Publisher
Mcfarland & Company, Incorporated Publishers
ISBN-10
0786424362
ISBN-13
9780786424368
eBay Product ID (ePID)
50571284
Product Key Features
Number of Pages
232 Pages
Publication Name
Gaming As Culture : Essays on Reality, Identity and Experience in Fantasy Games
Language
English
Publication Year
2006
Subject
General, Popular Culture, Role Playing & Fantasy
Type
Textbook
Subject Area
Social Science, Games & Activities
Format
Trade Paperback
Dimensions
Item Height
0.5 in
Item Weight
11.2 Oz
Item Length
9 in
Item Width
6 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
2006-001521
Reviews
"perfect...studious and detailed"-- Midwest Book Review "impressive...superb...insightful perspectives"-- Journal of Popular Culture "this book presents the most current research in fantasy games"-- New Books in the Communications Library., "perfect...studious and detailed"- Midwest Book Review ; "impressive...superb...insightful perspectives"- Journal of Popular Culture ; "this book presents the most current research in fantasy games"- New Books in the Communications Library., "perfect...studious and detailed"-- Midwest Book Review ; "impressive...superb...insightful perspectives"-- Journal of Popular Culture ; "this book presents the most current research in fantasy games"-- New Books in the Communications Library.
Dewey Edition
22
Number of Volumes
1 vol.
Illustrated
Yes
Dewey Decimal
793.93
Table Of Content
Table of Contents Acknowledgments Introduction: Fantasy Games, Gaming Cultures, and Social Life I. SOCIAL REALITY 1. The Role-Playing Game and the Game of Role-Playing: The Ludic Self and Everyday Life 2. Incorporative Discourse Strategies in Tabletop Fantasy Role-Playing Gaming 3. Social Events and Roles in Magic: A Semiotic Analysis II. IDENTITY 4. Consumption and Authenticity in the Collectible Strategy Games Subculture 5. Desktop Conquistadors: Negotiating American Manhood in the Digital Fantasy Role-Playing Game 6. Playing with Identity: Unconscious Desire and Role-Playing Games 7. The Business and the Culture of Gaming III. EXPERIENCE 8. Online Gaming and the Interactional Self: Identity Interplay in Situated Practice 9. Invoking the Avatar: Gaming Skills as Cultural and Out-of-Game Capital 10. Vicarious Experience: Staying There Connected With and Through Our Own and Other Characters About the Contributors Index
Synopsis
Presents research in fantasy games, and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter of this book investigates some social or behavioural aspect of fantasy gaming, and provides insight into the cultural, linguistic, sociological, and psychological impact of these games., Since tabletop fantasy role-playing games emerged in the 1970s, fantasy gaming has made a unique contribution to popular culture and perceptions of social realities in America and around the world. This contribution is increasingly apparent as the gaming industry has diversified with the addition of collectible strategy games and other innovative products, as well as the recent advancements in videogame technology. This book presents the most current research in fantasy games and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter investigates some social or behavioral aspect of fantasy gaming and provides insight into the cultural, linguistic, sociological, and psychological impact of games on both the individual and society. Section I discusses the intersection of fantasy and real-world scenarios and how the construction of a fantasy world is dialectically related to the construction of a gamer's social reality. Because the basic premise of fantasy gaming is the assumption of virtual identities, Section II looks at the relationship between gaming and various aspects of identity. The third and final section examines what the personal experiences of gamers can tell us about how humans experience reality. Instructors considering this book for use in a course may request an examination copy here.
LC Classification Number
GV1469.6.G36 2006
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- y***a (25)- Feedback left by buyer.Past monthVerified purchaseThe book was shipped out fast and packaged so incredibly well there was no chance for damage. It was exactly as described, too. Great experience! Great seller! Highly recommended!
- d***d (41)- Feedback left by buyer.Past 6 monthsVerified purchaseSeller automatically bundled together orders and refunded additional shipping. Shipped very fast. Packed very well in bubble wrap with no room for sliding inside the box. Item was same as pictured. Great value!
- a***6 (237)- Feedback left by buyer.Past 6 monthsVerified purchaseItem(s)arrived perfectly and the packaging was secure. Item was well protected. Item was as perfect and pristine condition as described. Shipping was on time and well informed as to status. Couldn't be happier. Purchased at a great value. Seller is very good and highly recommend. Will be purchasing items from this seller again.Hard Rock Cafe Enamel Pin Limited Edition - Venice Guitar 2010 (#167370224111)
- s***a (818)- Feedback left by buyer.Past 6 monthsVerified purchaseExcellent, Excellent, Excellent! This is THE BEST type of eBay seller. Exceptionally fast shipping, very well packed, Product is better than described, because in truth, the photos as they appeared on my phone were not as good as the item that actually arrived! You get what you pay for, and this was well worth the entrance ticket. Thank you VERY much, it is a pleasure to do business with you, and I highly recommend this seller!Reply from: allmacks- Feedback replied to by seller allmacks.- Feedback replied to by seller allmacks.And thank you for the kind words! As a rule, we prefer to only sell items that we would be proud to own ourselves. We're very picky about the condition of our merchandise. We're so glad to know you're pleased with the manual, and we hope you get plenty of use out of it! Thanks again for your business!
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