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Jacobo Rodriguez GLSL Essentials (Digital) (UK IMPORT)

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Item specifics

Condition
Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See the ...
Book Title
GLSL Essentials
Publication Name
GLSL Essentials
Title
GLSL Essentials
Author
Jacobo Rodriguez
Format
Trade Paperback
EAN
9781849698009
ISBN
9781849698009
Publisher
Packt Publishing, The Limited
Genre
Computers
Release Date
02/04/2023
Release Year
2023
Language
English
Country/Region of Manufacture
GB
Item Length
9.2in
Publication Year
2013
Type
Textbook
Item Height
0.2in
Features
New Edition
Topic
Computer Graphics, Image Processing, Desktop Applications / Design & Graphics
Item Width
7.5in
Item Weight
7.5 Oz
Number of Pages
116 Pages

About this product

Product Information

Enrich your 3D scenes with the power of GLSL! Overview Learn about shaders in a step-by-step, interactive manner Create stunning visual effects using vertex and fragment shaders Simplify your CPU code and improve your overall performance with instanced drawing through the use of geometry shaders In Detail Shader programming has been the largest revolution in graphics programming. OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language.With GLSL you can execute code on your GPU (aka graphics card). More sophisticated effects can be achieved with this technique. Therefore, knowing how OpenGL works and how each shader type interacts with each other, as well as how they are integrated into the system, is imperative for graphic programmers. This knowledge is crucial in order to be familiar with the mechanisms for rendering 3D objects. GLSL Essentials is the only book on the market that teaches you about shaders from the very beginning. It shows you how graphics programming has evolved, in order to understand why you need each stage in the Graphics Rendering Pipeline, and how to manage it in a simple but concise way. This book explains how shaders work in a step-by-step manner, with an explanation of how they interact with the application assets at each stage. This book will take you through the graphics pipeline and will describe each section in an interactive and clear way. You will learn how the OpenGL state machine works and all its relevant stages. Vertex shaders, fragment shaders, and geometry shaders will be covered, as well some use cases and an introduction to the math needed for lighting algorithms or transforms. Generic GPU programming (GPGPU) will also be covered. After reading GLSL Essentials you will be ready to generate any rendering effect you need. What you will learn from this book Use vertex shaders to dynamically displace or deform a mesh on the fly Colorize your pixels unleashing the power of fragment shaders Learn the basics of the Phong Illumination model to add emphasis to your scenes Combine textures to make your scene more realistic Save CPU and GPU cycles by performing instanced drawing Save bandwidth by generating geometry on the fly Learn about GPU Generic programming concepts Convert algorithms from CPU to GPU to increase performance Approach This book is a practical guide to the OpenGL Shading Language, which contains several real-world examples that will allow you to grasp the core concepts easily and the use of the GLSL for graphics rendering applications. Who this book is written for If you want upgrade your skills, or are new to shader programming and want to learn about graphic programming, this book is for you. If you want a clearer idea of shader programming, or simply want to upgrade from fixed pipeline systems to state-of-the-art shader programming and are familiar with any C-based language, then this book will show you what you need to know.

Product Identifiers

Publisher
Packt Publishing, The Limited
ISBN-10
1849698007
ISBN-13
9781849698009
eBay Product ID (ePID)
207751876

Product Key Features

Author
Jacobo Rodriguez
Format
Trade Paperback
Language
English
Features
New Edition
Topic
Computer Graphics, Image Processing, Desktop Applications / Design & Graphics
Publication Year
2013
Type
Textbook
Genre
Computers
Number of Pages
116 Pages

Dimensions

Item Length
9.2in
Item Height
0.2in
Item Width
7.5in
Item Weight
7.5 Oz

Additional Product Features

Lc Classification Number
T385
Edition Description
New Edition
Publication Name
Glsl Essentials
Copyright Date
2013
Dewey Decimal
006.6633
Dewey Edition
23

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Product is 95% alike picture but a little more blurry. Controller play well but had a notice from psn that my joypad wasn't authentic and could by problematic🤷‍♂️ no trouble so far! Shipping was fast but no tracking and worst packaging ever.. like the box came banged up... send a question to seller never had a reply 😅.... Good product overall, excellent price, fast shipping, wrapped only on 4 sides out of 6, no tracking and never reply... 4★ product / 2★ seller ✌️
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The book is in perfect condition, brand new, and is exactly as described. This item is difficult to find here, and the seller priced it very reasonably. It shipped from the UK to Canada, and unfortunately took a little longer to arrive than the seller hoped, but it was shipped less than 24 hours after I purchased. When I contacted the seller, they were very responsive and helpful. I would not hesitate to purchase from this seller again. Definitely recommend!
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