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Java How To Program (Early Objects) (10th Edition)

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Condition
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages. See the seller’s listing for full details and description of any imperfections. See all condition definitionsopens in a new window or tab
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ISBN
9780133807806
Publication Year
2014
Type
Textbook
Format
Trade Paperback
Language
English
Publication Name
Java How to Program (Early Objects)
Item Height
1.7in
Author
Paul Deitel, Harvey Deitel
Item Length
9in
Publisher
Pearson Education
Item Width
6.9in
Item Weight
52.2 Oz
Number of Pages
1248 Pages

About this product

Product Information

Note: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133813436 / ISBN-13: 9780133813432. That package includes ISBN-10: 0133807800 / ISBN-13: 9780133807806 and ISBN-10: 0133811905 / ISBN-13: 9780133811902. MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor. MyProgrammingLab should only be purchased when required by an instructor. Java How to Program (Early Objects) , Tenth Edition is intended for use in the Java programming course. It also serves as a useful reference and self-study tutorial to Java programming. The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Java How to Program (Early Objects), Tenth Edition , teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach( MyProgrammingLab for Java How to Program (Early Objects) is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams-resulting in better performance in the course-and provides educators a dynamic set of tools for gauging individual and class progress. Teaching and Learning Experience This program presents a better teaching and learning experience-for you and your students. - Personalize Learning with MyProgrammingLab: Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. - Teach Programming with the Deitels' Signature Live Code Approach: Java language features are introduced with thousands of lines of code in hundreds of complete working programs. - Introduce Objects Early: Presenting objects and classes early gets students "thinking about objects" immediately and mastering these concepts more thoroughly. - Keep Your Course Current: This edition can be used with Java SE 7 or Java SE 8, and is up-to-date with the latest technologies and advancements. - Facilitate Learning with Outstanding Applied Pedagogy: Making a Difference exercise sets, projects, and hundreds of valuable programming tips help students apply concepts. - Support Instructors and Students: Student and instructor resources are available to expand on the topics presented in the text.

Product Identifiers

Publisher
Pearson Education
ISBN-10
0133807800
ISBN-13
9780133807806
eBay Product ID (ePID)
176121272

Product Key Features

Author
Paul Deitel, Harvey Deitel
Publication Name
Java How to Program (Early Objects)
Format
Trade Paperback
Language
English
Publication Year
2014
Type
Textbook
Number of Pages
1248 Pages

Dimensions

Item Length
9in
Item Height
1.7in
Item Width
6.9in
Item Weight
52.2 Oz

Additional Product Features

Lc Classification Number
Qa76.73.J38d45 2014
Edition Number
10
Table of Content
Print Book ChaptersChapter 1, Introduction to Computers, the Internet and JavaChapter 2, Introduction to Java Applications; Input/Output and OperatorsChapter 3, Introduction to Classes, Objects, Methods and StringsChapter 4, Control Statements: Part 1; Assignment, ++ and -- OperatorsChapter 5, Control Statements: Part 2; Logical OperatorsChapter 6, Methods: A Deeper LookChapter 7, Arrays and ArrayListsChapter 8, Classes and Objects: A Deeper LookChapter 9, Object-Oriented Programming: InheritanceChapter 10, Object-Oriented Programming: Polymorphism and InterfacesChapter 11, Exception Handling: A Deeper LookChapter 12, GUI Components: Part 1Chapter 13, Graphics and Java 2DChapter 14, Strings, Characters and Regular ExpressionsChapter 15, Files, Streams and Object SerializationChapter 16, Generic CollectionsChapter 17, Java SE 8 Lambdas and StreamsChapter 18, RecursionChapter 19, Searching, Sorting and Big OChapter 20, Generic Classes and MethodsChapter 21, Custom Generic Data StructuresChapter 22, GUI Components: Part 2Chapter 23, ConcurrencyChapter 24, Accessing Databases with JDBCChapter 25, JavaFX GUI: Part 1Online ChaptersChapter 26, JavaFX GUI: Part 2 (PSR-Per Software Release)Chapter 27, JavaFX Graphics and Multimedia (PSR-Per Software Release)Chapter 28, NetworkingChapter 29, Java Persistence Architecture (JPA)Chapter 30, JavaServer(tm) Faces Web Apps: Part 1Chapter 31, JavaServer(tm) Faces Web Apps: Part 2Chapter 32, REST-Based Web ServicesChapter 33, ATM Case Study, Part 1: Object-Oriented Design with the UMLChapter 34, ATM Case Study, Part 2: Implementing an Object-Oriented DesignPrint Book AppendicesAppendix A, Operator Precedence ChartAppendix B, ASCII Character SetAppendix C, Keywords and Reserved WordsAppendix D, Primitive TypesAppendix E, Using the DebuggerOnline AppendicesAppendix F, Using the Java API DocumentationAppendix G, Creating Documentation with javadocAppendix H, UnicodeAppendix I, Formatted OutputAppendix J, Number SystemsAppendix K, Bit ManipulationAppendix L, Labeled break and continue StatementsAppendix M, UML 2: Additional Diagram TypesAppendix N, Design Patterns
Copyright Date
2015
Target Audience
College Audience
Topic
Programming / General, Programming Languages / Java
Lccn
2014-006922
Dewey Decimal
005.13/3
Dewey Edition
23
Genre
Computers

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  • REPLACED AN OLDER VERSION

    I retired several years ago, and disposed much of my programming library. I had written many programs in C, C++ and some in Java. Out of boredom, I decided to dust off some of my old Microsoft programs and write them in Java. Deitel & Deitel version 2 was one of my old reference books, so I searched for an updated version. It is packed full of information, almost 1200 pages. I would not recommend this as a book for beginners.

    Verified purchase: YesCondition: NewSold by: ameri-shop

  • International edition. Just as good as US. Very useful for beginning in the Java world. Has many, many examples.

    Verified purchase: YesCondition: NewSold by: ameri-shop

  • It is not as the same as the US edition.

    Don't buy this book for your class.

    Verified purchase: YesCondition: NewSold by: ameri-shop

  • Black and white pages

    Front cover said that it wasn’t supposed to circulate outside of an Indian subcontinent

    Verified purchase: YesCondition: NewSold by: bestvebsdeal

  • Great deal

    Great and quick. Same as what my gf says :)

    Verified purchase: YesCondition: Pre-OwnedSold by: debbiesizemore