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Arijan Belec Photorealistic Materials and Textures in Blender Cycles (Paperback)

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Item specifics

Condition
Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See the ...
Book Title
Photorealistic Materials and Textures in Blender Cycles
Publication Name
Photorealistic Materials and Textures in Blender Cycles : Create Impressive Production-Ready Projects Using One of the Most Powerful Rendering Engines
Title
Photorealistic Materials and Textures in Blender Cycles
Subtitle
Create impressive production-ready projects using one of the most
ISBN-10
1805129635
EAN
9781805129639
ISBN
9781805129639
Publisher
Packt Publishing, The Limited
Format
Trade Paperback
Release Year
2023
Release Date
31/10/2023
Language
English
Country/Region of Manufacture
GB
Item Height
235mm
Item Length
92.5 in
Author
Arijan Belec
Genre
Computing & Internet
Publication Year
2023
Type
Textbook
Subject Area
Computers
Item Width
75 in
Subject
Computer Graphics

About this product

Product Information

Master texturing and rendering to create realistic materials in Blender like a pro by exploring the various tools and workflows and understanding the underlying mechanism of realism Key Features Understand the underlying workings in Blender that allow the creation of materials and textures Masterfully render and present your 3D artwork by simulating highly realistic environments, lights, and visual effects in Cycles Purchase of the print or Kindle book includes a free PDF eBook Book Description Blender is one of the most versatile tools in the 3D software industry, and with a growing audience and constantly expanding set of features, it has become more powerful, useful, and in demand than ever before. This updated fourth edition of Photorealistic Materials and Textures in Blender Cycles is an all-inclusive guide to procedural texturing, rendering, and designing materials in Blender, covering all aspects of the 3D texturing workflow.The book begins by introducing you to Blender's material nodes and material property functions, and then helps you create photorealistic textures by understanding texture maps and mapping them to 3D models. As you advance, you'll learn to design high-quality environments and lighting using HDRIs and Blender's lighting options. By exploring, breaking down, and studying the underlying mechanics that allow you to develop these elements, you'll create any material, texture, or environment and use it to improve your artwork and present them in a professional way. Finally, you'll discover how to correctly set up scenes and render settings, and get to grips with the key elements of achieving realism.By the end of this book, you'll have gained a solid understanding of materials, textures, shading, lighting, rendering, and all the critical aspects of achieving the highest quality with your 3D artwork. What you will learn Create realistic materials in Blender using material nodes Understand physically based rendering (PBR) materials to create high-quality textures Complete a 3D model design with materials by correctly mapping textures Harness Blender's texture painting features to create custom textures Create realistic lighting and HDRI environments for your models Control, animate, and optimize the 3D camera to prepare your scenes Render your scenes into beautiful artwork Who this book is for If you want to learn how to create high-quality materials, textures, and renders to enhance your Blender skills and become a professional 3D artist, then this book is for you. Game developers, 3D artists, architects, animators, freelancers, and other professionals who aim for realism, quality, and aesthetics will also find this book useful. Although no previous material or texturing knowledge is required, a basic understanding of the Blender UI and modeling experience will help you make the most of this book. ]]>

Product Identifiers

Publisher
Packt Publishing, The Limited
ISBN-10
1805129635
ISBN-13
9781805129639
eBay Product ID (ePID)
22063414911

Product Key Features

Author
Arijan Belec
Publication Name
Photorealistic Materials and Textures in Blender Cycles : Create Impressive Production-Ready Projects Using One of the Most Powerful Rendering Engines
Format
Trade Paperback
Language
English
Subject
Computer Graphics
Publication Year
2023
Type
Textbook
Subject Area
Computers

Dimensions

Item Length
92.5 in
Item Width
75 in

Additional Product Features

Target Audience
Trade

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