Double Helix destroyed it, but it's still playable
The new Silent Hill brings many changes, some good but most bad, to the series. I first want to say that the new development company has done a horrible job at keeping up with Team Silent (previous developer). Some of the things I liked about the game are the fact that the story-line is OK, the monsters are sweet (but difficult, I'll get to that in a minute,) the graphics are excellent and the characters are very creative. I recommend it to survival horror fans, but I do NOT recommend it to major Silent Hill fans looking for another great Silent Hill game. The only way that I can see someone enjoying this game is if they didn't like the previous titles because this game feels nothing like them at all. In fact, the game is absolutely horrible when compared to previous. Right now I'm going to tell you exactly why it is so bad and why Double Helix should be shut down for turning the greatest video game franchise of all time into a low budget pile of junk:
1. DEAD MONSTERS DISAPPEAR - If your a major Silent hill fan like me, you've probably noticed that in all of the previous titles, when you kill a creature it's dead body stays in the spot you killed it in, even when you leave the room. They do not disappear. This adds a major level of realism to the game, but sadly this new title completely removes it. Now, bodies disappear within seconds of being killed. This was a major major disappointment to me, MAJOR.
2. NO EASY MODE - Another great thing about Silent Hill in the past was that all of the games (with the exception of 0rigins) had an easy mode. And not only was there an easy mode, the easy mode was actually easy, unlike in Resident Evil where the easy mode is still pretty difficult. Well, this new game has no easy mode, just Normal and Professional and the Normal mode is VERY DIFFICULT. Health items are very hard to find and through most of the game you will be using a very small selection of melee weapons and not guns because there are also very limited bullets. I had never in my life had so much difficulty in a Silent Hill game, VERY DISAPPOINTED, but I did finally beat the game.
3. VERY SMALL AMOUNT OF WEAPONS - Silent Hill 4 gave us tons of awesome melee weapons, from golf clubs to torches you could light to small axes, they were literally sweet as anyone could imagine and 0rigins gave us cool things like TV's and toasters and way more. Well, Double Helix managed to screw that up too. This new title has a VERY SMALL selection of weapons, even smaller when it comes to melee weapons, though the ol' steel pipe and knife are there. When you bump into objects they move in this game, it would have been really nice if you could pick up objects and throw them at monsters but nope, you cant.
4. YOU CAN TELL ITS LOW BUDGET - Just by playing it you can tell it's very low budget and does not even try to keep up with the level of excellence offered in previous titles. After you play this game you will seriously think that the developers have never touched a Silent Hill game in their lives. The controls are clunky, some of the areas do not match what was shown in previous games, the flashlight is horrible, it is pretty short (even shorter then previous titles) and it just overall does not feel like Silent Hill.
In the future, if Double Helix develops another Silent Hill game, I will think twice before buying it. If your a Silent Hill fan, you may want to RENT this game, not buy it. Trust me, its not worth it.Read full review