Prototype is a sandbox game where you progress through missions that are labeled as a yellow circle on your map. As you complete this missions, more and more "minigames" appear on your map. These minigames are all optional and give you a bit more to do. Let's start out with the plot... The plot is kinda hard to follow...but basically there is an infection going around the city and the military is trying to quarantine it and keep it under control. It seems strange, but both the infected monsters and the military are your enemies. The whole objective of the game is to find out who you (Alex Mercer) are and how this all started. For me, it was interesting at the start, then it just became to much for me to follow. Gameplay... The gameplay is fun. You are fast, your character automatically runs over cars and up walls. There is also an upgrade you can buy for Alex to make him be able to fly for short distances which makes getting around easy. There are a lot of frustrating moments in Prototype. I specifically remember a few boss fights that were just plain STUPID and were boring and long. This game has some of the worst boss fights ever! Even at the very end you will be disappointed by the final fight! Also sometimes your character can be hard to control, you will find yourself getting very angry at him when he attacks in the wrong direction . Graphics... The graphics are average for the time we live in. The buildings are pretty boring but the streets, blood, monsters, and Alex's moves are look better sharp. Overall, just average... Replay value... This is where the game really fails in my opinion. There are about 33 missions (I could be wrong, I'm not checking) which will only take you about 1-2 weeks to finish depending on how often you play and how often you screw around (for what little fun there is to screw around). There is a bunch of side missions, but most of them repeat themselves and there ends up only being 10 or so. The side missions are not exciting. Basically they are either eat the people it tells you to, kill as many monsters as you can in 3 minutes, you have 3 minutes to kill all the monsters, or race to this spot as fast as you can. Not really anything you don't see in the main storyline except you are being timed. Overall, you'll want to sell it...maybe even before you beat the game. PS - Prototype is 1 player only... Achievements... For you achievement hunters like me out there... here's the scoop. The achievements are fairly difficult! Some of the gamerscore comes directly from beating the main storyline, but the rest...and most...comes from doing obsurd tasks. Bottom line, with 30-40 hours of gameplay I got 580 gamescore and was proud of it... One thing I forgot to mention, Alex is very upgradable. There is zillions of upgrades you can purchase with the "points" you get from doing missions and minigames. Although at the beginning it is exciting and the upgrades are very fun, after awhile you just stop caring...not wanting to memorize all the combinations of buttons and just buying upgrades to go for the achievement (unlock all upgrades for Alex). It's a good idea with poor execution. Gameplay: 8/10 Graphics: 7/10 Story: 8/10 Replay Value: Low Gameplay Hours: 20-50 OVERALL: 7.5/10Read full review
I heard a lot of good things about this game from friend and the media and I have to say it did not disappoint. At first I found the game awkward and complicated. The awkwardness came to me first in where the game started, at the end; the beginning was way too much killing of innocent people + the cops or army, overall confusion. The complicated part was in the gameplay, the movement and attack combos where difficult and really hard to master. After this event the game goes back to the firsts chapters where you learn how to use the special move and attack combos which after little bit of practice are really easy to go along with and the game comes more fluid and fun to play. The gore part as I said was confusing and awkward at the beginning but as the game progresses it turns interesting and entertaining. The graphics are ok but I really think that there is a lot of room for improvement if they decide to make this into a new series. Altamirano8236.Read full review
Not the most polished game on earth, and there are a few gripes I have, but overall, this game is fun as hell. I spent half an hour holding a car and running up and down the sidewalks just slamming into crowds of people and they just go flying and scream. It's great. You can also kick helicopters out of the sky. You can also grab a person, run to the top of a building and just hurl them into the sky. Then you have to try to find the body. That's just me though. If you like just being a badass and destroying shit and reeking havoc on a city, pick this game up.
ou are Alex Mercer. What exactly that means is initially unclear because this is a man who has lost his memory, but awoken in a morgue to a world in which he possesses untold power. A viral outbreak has claimed Manhattan, forcing the island into a military quarantine. The infected citizens are undergoing radical, monstrous changes -- none more drastic than Alex himself. This anti-hero finds himself with the ability to shape shift and absorb other beings. As the most powerful being on a closed island, the entire city is your playground. And it is a game world that feels unfinished. Prototype is a single player, open-world action game in the style of Crackdown or The Incredible Hulk: Ultimate Destruction. You play as a man gifted with superhuman powers and the option to go most anywhere you like and do most anything you want once you get there. It's sandbox gaming with a heavy focus on pure action. Though you play as a man bestowed with superhero power, Mercer is anything but heroic. There are no moral choices here. Mercer has vowed to destroy those responsible for his current situation and he has the means to do it. To gain new powers or refill your health bar, you'll literally absorb other living beings. Find yourself a little low on hit points and you can simply grab an innocent bystander, crush his or her head, and then consume them for a quick boost. If you find yourself in a pinch with attack choppers chasing you through the roads, you can absorb a person and morph into their likeness to blend in with the crowd. It's almost impossible to play Prototype without feeling like Mercer is an overpowered character at some point, but any time you start getting too comfortable, there's a good chance the game is about to change things up on you. To give specific examples would be to risk spoiling the game's story for you, but suffice it to say that new enemies and hazards are introduced, moves you've come to rely on might not always be available or effective, and as time passes, Manhattan becomes an increasingly perilous place to be. The difficulty curve is nigh on perfect, and the fact that you're continuously adding new moves to your arsenal to combat new dangers helps keep the gameplay from getting repetitive. But how long can you do flying elbow drops onto tanks or throw people off of rooftops before it gets boring? The world itself here is far from the most engaging... The answer to that will vary by the player, but obviously messing around with the powers isn't all there is to do in Prototype. The storyline involves 31 missions including everything from simple seek and destroy affairs to stealthy infiltrations to escort missions and massive boss battles. Most of these missions are standard in design. In fact, if you've played many open-world games, you've probably played identical copies of these in the past. And since repetition is oftentimes the name of the game here, you can be sure you'll be doing uninspired tasks over and over again. Quite often Prototype follows the design philosophy of everything and the kitchen sink. Instead of fighting a few enemies, the game tosses dozens upon dozens at you. Then it throws in a few tanks and helicopters as well as a couple dozen innocent bystanders for good measure. It's a design that creates a lot of tension, though I found the action too chaotic at times. Even the policing system is dialed to the max and too aggressive. All i Can Say Is This Game ROCKS MAKE YOU JUMP OUT OF YOUR SEAT!Read full review
Ladies, after a hard day at work do you ever want to just kill something! Destroy New York! Well quit yoga because your wait is completely over! Just grab Prototype and let the killing spree begin. The story line is simple but intriguing. There aren't alot of plot twists so those of you who crave a good story will just have to be satisfied by the great animation and godlike euphoria of crushing your enemies. There's not to much to learn in the way of complicated button moves - you can sort of HULK MASH the buttons and still get great results. The moves are intriguing enough to motivate you into learning a few combinations. Obviously I loved this game. I gave it an excellent because anyone can play it and enjoy. It's a great stress reliever instead of a time waster. The ending is satisfying and once you defeat the final boss, the game continues. There is enough content to keep anyone tuned in for at least a month... If you work a job or go to school regularly. For those of you who do nothing but sit home and play games, this will be good for 4 days to a week depending on your level of skill. There are some new and exciting parts to the game, namely THE WEB OF INTRIGUE. This is a system where you find out more about people and the story line. It's great and could easily lend itself to RPG games as well! Finally, If you choose to purchase this game, I found a few things that you may want to watch out for. Glitch 1 - Running/Flying in place. I don't Know what happens but suddenly after only 12 hours of game play - you find yourself running and there is no scenery! Simple fix - save turn game off and back on. You should be able to continue plaing after that. Several arms. Okay you swing out your lasso arm and then you seem to have an arm that is not attached to you. Maybe even six or seven. - Don't worry about it. I find that it goes away on its own. It is so obvious this is a glitch but Alex Mercer is an ever evolving person so you may attribute it to him upgrading his skills. The sudden need to regurgitate accompanied by dizziness. So you've been playing for 2 days straight and you start to feel sick! DO NOT LAY DOWN. Get out of the house and leave the game alone! In conclusion, Prototype is a great game that can be loved by anyone. The violence is for mature audiences but I know teenie boppers will eat it up! It's easy to play, so you can just sit down and KILL KILL KILL! Put it in your hall of games near the front and enjoy! Ladies Rule and guys do dishes! Thanks for reading!Read full review
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