Sony's most unusual release for 2008 is, on the surface, a platform title starring a stitched burlap doll called Sackboy. Yet beneath its whimsical exterior lies a robust editing tool that allows owners to create, save, and share custom levels. You are introduced to LittleBigPlanet through a campaign simply entitled "Play." This mode features an interactive tutorial and a series of offbeat levels where you'll be able to drive vehicles, activate switches, avoid hazards, solve puzzles, and defeat boss characters. By collecting orbs throughout each level, you'll earn various items, accessories, and stickers to help personalize the game to your liking.
The other two modes are arguably the heart and soul of LittleBigPlanet: "Create" and "Share." You can cobble together levels filled with an assortment of objects, platforms, dangers, triggers, and other surprises. Tools to create more exotic stages are unlocked by completing the tutorial, and other useful items will become available while advancing through the main campaign. Up to three custom levels can be published to the online community, who will rate and rank your creations. Those who deliver exciting content will be allowed to publish more levels, but there are no restrictions on the stages you create for friends. Up to four players can work together during the campaign as well as the creation phase.
I didnt get a chance to get the ...game when it first came out, but I can honestly say I missed out on a lot of things. the game has a constant internet connection going to help levels load super fast; and boy do they ever; as you run about in a side-scrolling 3D world. you have the ability to create your own character in most any way you choose.. skin color, clothing, hair, even decorate them with stickers and things, or put a flower in their hair. it features 4 player capability, both online and offline. you can even create your own levels, with many MANY intricate tools given to you throughout the game. the difficulty gets progressively harder as you play through, but the main attraction isnt the story mode, so its not terribly difficult, just tricky. as the aim is to play in a multiplayer fashion, the game even has an ability to play other people's levels from around the world, through the Community option. truly this is a game for anyone who likes to create, have fun, or even just tinker with explosives(yes, you can even put bombs in your levels)
The Game of the Year Edition fixed a lot of bugs from the original, some of which were actually very useful, and others quite detrimental. it even includes many MANY extras that would normally cost you over $30 to buy from the Content menu, such as the Metal Gear Solid themed levels; which are exquisitely done, and even come with special items for you to use in your levels to make them like MGS as well! even more content is being added, but some are being taken away. so the earlier you get this game, the better!
You can’t change Little Big Planet’s direction as a ...platform game with one-hit kills, but it’s only a matter of time before somebody makes a great photo booth lounge or full-field sport. The Media Molecule crew must be terrified.
My biggest warning is that Little Big Planet demands an Internet connection. You need four players to collect all the Story Mode prizes, and there just aren’t enough in-game levels. Costumes are meant to show off, and custom levels are meant to share with an audience.
This also means that parents should think about whether Little Big Planet is appropriate for their children. It’s a great toy set, it’s got great creative potential, and it’s very kid-friendly, but like most any online service, it’s possible that you could hear swearing over voice chat and view penis-monster levels. At least a few community features let you flag offensive players for possible consequences.
My other warning is that the first few weeks of LBP may be rough. The closed beta period was fun, but four-person online games suffered from huge lag spikes. Most online games these days are flooded at first and then they stabilize, even World of Warcraft crashed on opening day. These problems usually level out soon after launch, but if the lag persists, though, it will be a serious blow to LBP’s multiplayer and online components.
Little Big Planet is just what Doctor Sony ordered: universally appealing gameplay with an appealing everyman hero that is connected to streaming delivery of new content. Sony should be lauded for such a gamble, and Media Molecule should be praised. This is a rare toy that has the capacity to inspire the inventor, the explorer, and the gamer.
I have played this game before on my friend's system. ... I decided to buy a PS3 and knew I had to get Little Big Planet.
This game is based around addicting platform style gaming as well as a fun and always changing story line. You will go from playing a level that takes a lot of patience and strategy to an absolutely fun a fast-paced level so as to give the player relief from constant stressful levels. The music is awesome and fitting for continuous platforming. Everything about the campaign levels pulls the player in a keeps the player always interested.
Aside from all the fun, the power that is packed into this cute and unassuming little game is far beyond impressive. This game's story line is based around an ever expanding universe created by the world's combined imagination. When I speak of power I speak of the player's ability to create fully customizable levels that are based in real life physics. Everything has a weight and everything moves based on its mass and the in-game gravity. It is truly impressive to play through the levels and see how intricately they have designed them. The player himself is given the tools and abilities to be able to create the same kinds of deep levels as the creators have done, and could even go further. It takes but one's imagination and patience to create a beautifully sculpted masterpiece.
Aside from the amazingly developed campaign and level building modes, they have created a deeply immersive network of user-created levels. You and your friends can play in levels that people from around the world have created, thus achieving a part of the games basis of its story. If you don't have anyone to play on the network content you can always join up with other player from around the world.
Final say: This game redefines platformers and is as impacting as the original Mario Bros. This has risen the bar and will go down in gaming history as one of the best games ever created!
So far this is one of my favorite... ps3 games. In this game you control you're own 'sackperson' when you play the levels you accumulate stickers, decorations, costumes, etc. So you can dress up your sackperson and decorate your 'pod' which is where you start your levels from. The levels do get harder the further you progress but they are beatable so younger kids shouldn't have a problem. The graphics are amazing and very realistic. You can grab onto anything that is made of a soft material. Any age group would love the game from a kid to an adult. There are a lot of different things you can do as well. You can play online so other players can help you get stickers (some levels have certain points that need 2 to 4 players to get the stickers) you don't need to play online if you can't, but if you really want the stickers you'll have to get a wireless internet connection. Then you can also make your own levels and play other levels people have made. It's a game you can go back to again and again and there will always be something new to play. I hope that they come out with an add on to this with more of their levels though because it's a great game!
The main storyline is that you play in a world conjured up... by everyone's dreams. This game is exactly that - if you can dream it, you can make it! From customizing your character, "Sackboy", in just about any way imaginable, to creating your own levels, to even designing your own home space, or, "Pod", this game pretty much works for you! Tons of customization items can be found throughout levels, letting you let your Sackboy represent YOU. Using stickers and added decorations, you can fully customize the design of your Sackboy. You can also save the outfits that you make for your Sackboy, so that you can wear any outfit you make whenever you want. You can use stickers and decorations found on levels to customize the look of your Pod to the design of your EXACT liking. Still not enough? You can create your own levels, making them exactly how you want to. The tools that are given to you allow you to make your levels look as professional as the levels in-game. You can use designs that you unlock for your level, or you can creat your own designs, both 2D and 3D, by editing the existing ones. The sky is the limit - no - there IS NO LIMIT to the customization and fun that this game brings to the table. The story mode has amazing levels, and you can play them alone, or, for added fun, with friends! All in all, this game is WAY MORE than I expected it to be, and, in my opinion, it is one of the greatest, most innovative games ever created, hands down. You will definitely be blown away by this game, a clear 'Game of the Decade' nominee! (If such a prize exists!) :]