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4.84.8 out of 5 stars
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1768 Reviews

by Top favorable review

Classic game that is awesome!

Mario Kart is a classic! Game play, animations, and diversity in level, character, and vehicle selections make this an awesome game! I love it and my 4 year old daughter had a hard time, but kept playing! Read full review...

Verified purchase:  Yes | Condition: pre-owned | Sold by: kendryceo

by Top critical review

Would not load and work...but 12 other games I had all worked...keeps asking for some type of licensing code but it's supposed to work right out of bo

Would not load and work...but 12 other games I had all worked...keeps asking for some type of licensing code but it's supposed to work right out of box ... so wàsted $$$ ..it's so much trouble going to a post office and printing a label than it's worth.... just got bad game ! I tried and tried to make it work and even checked YouTube..it just was no good Read full review...

Verified purchase:  Yes | Condition: pre-owned | Sold by: flinty73

by

very fun and great for the family

If you thought the aroma wafting from Smash Bros.' warmed-over Wii appearance seemed stale, try a whiff of Mario Kart Wii -- it's so predictable that it's practically vintage. But don't think for a second that this latest iteration isn't still a stellar kart racer -- even after over 15 years of facing contenders to the karting throne, nobody does it better than Nintendo -- but series vets need to prepare for regression. While 2003's Mario Kart: Double Dash!! (GameCube) took daring risks with the formula by adding two-man vehicles, character-specific power-ups, and co-op play, this sequel regrettably jettisons all of those enhancements. Now, it's clear that those radical innovations weren't all popular among the vast legion of Mario Kart players, but they added tremendous depth and facilitated high-level gameplay for those who wanted it.
Mario Kart Wii feels highly reactionary, as if Nintendo willfully sought to dumb down the driving mechanics in order to even the playing field for the masses. Bundling the game with the plastic Wii Wheel contraption reinforces that commitment to democratizing gameplay: Sure, nongamers will get a kick out of careening around the course via tilt controls and gesticulations, but you'll find yourself haphazardly oversteering. The wheel isn't necessarily your enemy, though. It's solidly constructed and comfortable; players who stick with its motion-controlled driving for a few races will eventually acclimate to it. But of the game's four control options, the Wii Remote-and-Nunchuk combo clearly works the best: It's the only way to get both familiar analog stick steering and the freedom to easily put the crucial new trick system to use with the Wii-mote. Plus, this new split control setup feels perfectly suited for the newly added motorcycles, allowing you to make tight turns while launching weapons and landing tricks with ease.
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by

Best Mario Racer to date!

After renting it on Gamefly, I went on eBay to buy it. I got the one with the wheel with the game all new in box for a fair price, so I'm pleased. After playing and beating Mario Kart on DS and playing this new Wii version, it's the best racer concerning Mario Bros so far. It takes some time getting used to the wheel, but once you got the hang of it, it becomes easy and natural (something like learning how to drive stick shift with real cars).

If you have a Mario Galaxy save on your Wii's memory, you can get a special character Rosalina (otherwise you'll need to hack/cheat to get her and it's the fastest, easiest way to get all the licenses in one go, but then makes the game fairly pointless as working to get all the licenses on your own are the rewards while playing the game). If you must cheat/hack do so offline only, never online as it's unfair to others who are playing without cheats. It's not recommended to hack your Wii since it could ruin it (and make it an unusable brick). I think Nintendo will repair your Wii if this happens, not sure though.

I'm not much of supreme hardcore gamer so I found this game a bit on the challenging side, but to the hardcore gamer, this probably is an easy game. Depends on the gamer really on this.

It's a worthwhile game and lots of fun! :D
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by

Wii is a Box full of Fun

I purchased a used Nintendo Wii pack. I'm a middle aged woman; this is the first game system I've purchased for myself. That said, it was easy to learn the controls. The graphics are good, -things have gotten waaay better since Pong!- the sound is great, and I have had a lot of fun. It took me a little while to get used to the controls; a little bit of movement accomplishes a lot. Wii is the kind of fun that easily spans generations-picture Monopoly without the bitterness. It's an easy way to entertain guests'children/mother-in-laws. Buy rechargeable AA batteries and a charger for the remote; in the long run it pays for itself. The equipment is small, sleek, and easy to organize; all the plastic accessories fit easily in one drawer. The controller box must be left out in plain sight or it won't work. This bugs me, but maybe that's just me. I had to replace a controller because it wore out; I wish they were more durable. Perhaps all gaming systems are like this? There are a lot of stupid games out there; be quick to test and slow to purchase. All in all, I would purchase this gaming system again.Read full review...

by

Mario Kart Wii, Fun for All Ages and Skill Levels

Mario Kart Wii is one of the best games out for the Wii. Everyone can pick up and play this game. The gameplay is more comparable Mario Kart 64 than it is with the series' last enstallment, Mario Kart: Double Dash; a decision which I believe was in the right direction. They did a good job trying to keep things fresh by the addition of motorcycles, 32 tracks, and some little gameplay tweaks such as the tricks you can perform off ramps. The multiplayer battle modes are less amusing, but I am sure there are those out there that will highly enjoy it.

Some flaws I have found are that the game gets a little old too quick, even with 32 tracks to race on. And while the addition of the Wii wheel was promising at first, it feels more like a gimmick than anything else. The controls are clunky and non-responsive. While you could take the time getting used to the Wii Wheel, I suggest using a more classic control scheme via Game Cube controller, Classic controller, or my personal favorite, the Nunchuk/Wii Remote combo.

In the end I would still highly suggest this game to any Wii owner. It will provide hours fun for players of all ages and of all skill levels.
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by

Great Game!!

Mario Kart Wii es el sexto juego de la serie Mario Kart (sin contar con dos juegos de arcade), segundo en usar la Conexión Wi-Fi de Nintendo y el primero en aparecer en la consola Wii. El juego fue lanzado mundialmente durante el mes de abril de 2008, aunque en Corea del Sur fue lanzado un año después.
En este juego, Mario y compañía compiten en carreras alocadas y concurridas en el Reino Champiñón y otros lugares del Universo Moi, esta vez con un "gameplay" muy similar al del anterior juego, Mario Kart DS lanzado en la consola Nintendo DS. Una novedad en Mario Kart Wii es que, en el juego, también se pueden usar motocicletas aparte de los Karts. El juego fue presentado durante la conferencia E3 2007 para Wii, mostrándose en un tráiler con el que aparecen ciertos personajes típicos de la series, nuevas pistas y otros detalles referentes a series pasadas.
También se mostró que el mando para el juego, es principalmente el Control Remoto Wii y que en combinación con el accesorio Wii Wheel, hacen una experiencia mucho más realista para el jugador. Además, una de las principales características del juego es la incorporación de un modo online a través de la conexión WiiConnect24 de Nintendo, donde el jugador podrá competir hasta con 12 jugadores al mismo tiempo. Además se han agregado muchas innovaciones al juego, en comparación con versiones anteriores de la saga de Mario Kart, donde el gameplay era prácticamente el mismo. Ahora, en Mario Kart Wii, se han agregado diversas mejoras, por ejemplo, poder escoger de personaje a un Mii, (que se crea en el menú de la consola Wii), al igual que acrobacias de los karts o motos que pueden realizarse en pleno juego.
A la fecha de Enero del 2011, se han vendido 26.50 millones de unidades a nivel mundial llegando a ser el tercer juego mas vendido de la consola del Nintendo Wii y el juego mas vendido de Mario para el Wii, y entrando en el top de los juegos más vendidos del mundo.
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by

Mario Kart Wii - Great Family Fun!

Mario Kart Wii has courses for nearly every ability level. I say nearly because my 4 year old would benefit from a closed oval track that would allow him to learn how to steer without the frustration of going off course. As it is, he asks to play often but rarely plays long because he "can't get unstuck."

The racing wheel is not necessary to play the game. I prefer to race with just the Wiimote, while my husband races with the wheel. If you do use a wheel, don't go cheap and get a non-branded wheel. I couldn't stay on the track with my cheap one. The wheel that comes with Mario Kart works much better!
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by

this game is OK

Mario Kart has never really been full-blown "hardcore," and neither has it been wholly "casual," a truth that Nintendo has fully embraced this time around. Mario Kart Wii comes complete with three Grand Prix speed classes – 50cc, 100cc, and 150cc – with the expected unlockables after that. Each character fits distinctly in a race class, has specific light, medium, or heavy cars to choose from based on that class, and there's of course a healthy dose of local multiplayer via classic versus ad battle modes. If you grew up with Kart, you will not find the Wii iteration full of pioneering new play modes, which might prove disappointing for some. At the same time, though, Nintendo's series was founded on a winning formula and we can therefore sympathize with any reluctance to break from it.

Still, there are some welcomed additions. Not only does Kart for Wii ship with a Wii Wheel -- a shell that encapsulates the Wii remote and makes the process of motion-controlled steering more believable -- but now there are bikes, Mii support both on and off the tracks, 32 total stages (half new, half classic), as well as a few new items thrown into the mix. It all feels and looks like Kart, mind you, but the extra bells and whistles are definitely recognizable But you knew that. The real question here is how exactly the game plays, what works and what doesn't, and whether or not you need to start sending hate mail to Nintendo for screwing up your now-teenage baby.
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by

Fun Game!!

I would recommend a VERY large screen TV if you are playing Mario Kart with multiple players. We have a 50" screen and I can't imagine viewing this game any smaller. The screen divides into 4 parts with 4 players and divides into 2 parts for 2 players. I'm not super impressed with the graphics, BUT, over all, I think it's a fun game and don't regret buying it. However, I will be buying Speed Racer next (not sure of the exact wii name), I've heard from several people that it's even more fun than Mario Kart! Also, my 8 year old son prefers our Nerf Wii game over the Mario Kart Wii game.Read full review...

by

Mario Kart Wii

Mario Kart has always been the ultimate "casual" game. Even if your friends (or parents) don't like video games, they liked Mario Kart. Non-gamers of all kinds have tossed a red shell at one point or another. It's only fitting (and inevitable) that the franchise makes its first appearance on the ultimate "casual" console. Mario Kart Wii adds a bit of new aspects to a formula that's tried-and-true, but it largely stays the same as the series we've known and loved for years.
Of course, Mario Kart Wii brings new things to the table as well. First up is the Wii Wheel, which is included with every game. The Wii Remote fits right into the center and allow for easier control of the vehicles for many gamers (more on that later). Also new to the game are motorcycles. You haven't lived until you've seen Bowser on a bike!

Throw in 12-player online, ghost data downloads, tournaments, and more customization options than ever before and you have a recipe for one of the best Mario Kart games ever.
When you first boot up Mario Kart Wii it will prompt you to download the Mario Kart Channel to your Wii dashboard. If you have your Wii online, this is a great tool as it creates an easy way to check and see if your friends are online playing the game, check out the latest tournaments, and check out where you rank versus your friends, region, and worldwide. All of this can be done without needing the game disc in the machine. Adding friends to your game is easy as it uses the same friend codes already on your Wii machine. All you have to do is select from your existing list of friends, a much easier way to manage friend codes and hopefully a standard all future games will abide by.
Speaking of online, you can play standard vs. matches or battle mode with up to 12 players.
All of the battle modes and vs. modes can be played offline as well, with up to 4 players per Wii. There are options galore for the racing modes.
If you want a true marathon match, set the races to 32 and the tracks to "in order" to see who the true master is.
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