Condition:
3.93.9 out of 5 stars
21 product ratings
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Good graphics100% agree

Compelling gameplay100% agree

Good value100% agree

19 Reviews

by

Promising RPG

I haven't played this game yet but I have read some reviews and seen a video or 2 I believe it will be one of the best games in 2011.

by

Very good game, 5-stars.

This is the best game I have played on ps3 so far. It reminds me of the ps2 game Draken; The Ancient Gates, which is another favorite of mine.

by

Not Really Online Multiplayer

I bought this game because it was listed under a Multiplayer category with special customizable weapons options. It's just a co-op type game. Not enough people were playing for me to try other modes. Bought and resold.Read full review...

by

Excellent!

I bought this product because I had already played it on PC and it is a wonderfull game with a an amazing history.

by

Two Worlds

Can play forever .Unique !

Verified purchase:  Yes | Condition: new | Sold by: jjp_electronics...

by

nice product

This game is not exactly what I thought, its actually kind of kiddish but if you like mid evil games i guess this might be one

by

It sucks

Don't waste your time. The controls suck, the camera movement sucks, the graphics suck, and the attacking controls suck.

by

Enjoyable game.Good transaction.

Nice and enjoyable game.Better than its predecessor.Oblivion clone.Gave me about 1 week of 3 to 4 hour/each day gameplay.For RPG/action fans.

by

Like its predecessor

Two Worlds II is a role-playing video game developed by Polish video game developer Reality Pump and published by TopWare Interactive as a sequel to the 2007 game Two Worlds.

Two Worlds II is a real-time role-playing game that takes place in an open non-linear fantasy world where players take the role of a single character with whom they can explore and undertake quests. From the beginning players can lightly customize the appearance of the protagonist such as shape of face and body, and skin colour. As is common in role-playing games, the player’s character will level up by gaining experience points through completion of quests and defeating enemies. Much of the in-game world can be fully explored from the beginning, regardless of how much the player has progressed through the main story arc. Despite being non-linear, many areas of the land are populated by strong foes with higher levels than that of the player initially and as a result, players may want to explore them once their character has improved. While players will travel across much of the landscape on foot, they are soon given the option to ride on horseback and even later, a chance to man the helm of a boat to sail across the seas between islands. In addition players can also fast travel using magical teleportation fixtures found across the map.

From the beginning of the single-player game, all players' characters begin at the base level. Rather than having players choose a character’s class and style of play, as they level up points are given to be spent on improving their four main stats; endurance (health and damage), strength (combat), accuracy (ranged), and willpower (magic) while also unlocking and improving various other skills and abilities such as forging items, special combat moves, sneaking, spells and others. Players can also mix skills instead of focusing on one type of character build.

Materials can be gathered throughout the game world, either found in the wild, purchased from vendors, looted from fallen enemies or recovered from unneeded equipment. Whilst some materials can be used in the forging/upgrading of weaponry and armor, others can be used in the creation of lethal devices such as traps or bombs. Many others however are ingredients for potions that can be brewed by the player themself. These mixtures can either be used to recover a player's health or magical reserve, to temporarily buff their skills or attributes, or to use against foes as poisons. Due to the large amount of outcomes, players can name and document their new creations.
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