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    Reviews (14)
    Yamaha YAS-26 Alto Saxophone in Case - Excellent, Inspected, and Ready to Play!
    Jul 23, 2019
    More or less an industry standard for student saxophones for good reason
    Student level sax but not much to complain about. Particularly if you can find one for less than the going market price for used, it's worth snatching up. It's a big, big jump over the really low-end "beginner" models by makers like Mendini. Much easier to get air through, none of the pad/leak/missing screw problems the cheap Chinese models have.
    Jun 24, 2012
    Great entry level interface for the money, but not perfect
    For the price, this is a perfectly acceptable entry-level USB audio interface. It is extremely stable (I used it with Windows 7 64-bit), easy to use, and the pre-amps and converters sound pretty good -- REALLY good when you consider the retail price. USB 2.0 will always be a little slower than FireWire for a couple of reasons, so be aware of that if you are buying a USB interface, but also know that you can't hold that against the Audiobox, it is no slower than any other USB interface. My real complaint against this box (and if you search the net, you'll find it's really everyone's only complaint) is that PreSonus designed it to be their "hottest" interface in terms of the volume that comes out of it into your computer. Even with the input gains on zero, this little beast pumps out a sizzling hot signal into your DAW. That means you have less control over the signal strength, which in my case frequently led to clipping and noise. Between the over-hyped volume and its related clipping and noise, and the lag inherent in USB and also 44.1khz devices, I eventually upgraded to a Firewire interface that had some onboard DSP effects (the Audiobox has no internal signal processing effects at all; no EQ, no compression, nada), had higher possible sample rates and less lag than USB. But it costs literally 3x more than the Audiobox, and that makes my new one still a low-end "consumer level" interface. So, if budget is a primary consideration, I'd recommend this Audiobox or an older PCI card (which will have less lag and more volume control but may have driver issues in the modern era). Lastly, PreSonus is a decent company that does try to support its customers and usually puts out decent, lower end products.
    1 of 1 found this helpful
    Oct 13, 2010
    Good, basic set of cave tiles, but a little uninspiring
    FACTS: Six sheets, no box. The outer packaging shows three example layouts. I haven't tested to see if you can make those with just the one set, or if you need to buy two. 46 total tiles. No large 8x8 tiles in this set, 2x4 is the most common size (16 -- double the nearest contender). The cardstock is the usual sturdy, flat stock with traditional D&D style images. In short: good quality. COMMENTS: I haven't tried to use them yet, but I expect this set to be more challenging to put to use than some other sets. The preponderance of passageway tiles (they make up most of the 2x4 tiles and many of the reverse sides of any size) means that, unless much of your adventure is going to take place in narrow passageways, the tiles will be of little use to you. That may be fine for many (most) DMs -- after all, a cave adventure should feel different from a basic dungeon or wilderness encounter, and one way that happens perhaps is to have most encounters in long, but narrow and/or twisting passageways (great for melee, tough for ranged). However, if you planned to take the standard approach of having most of your encounters take place in the larger caverns that equate to "rooms" in a cave setting, you may find no reason to use a large percentage of this set. The set is also comparatively light on what I would call "accent" tiles -- the ones that dress your set or provide unique terrain. There are two water tiles, a lava tile, some stalactites, one mushroom tile, and the big dragon skull, plus a few others. However, there are only two 1x1 tiles, and they only feature lichen on one side and either a hole or green slime on the other. Again, that may be completely fine for many folks, who would prefer fundamental tiles for layout over the niceties that you can print out yourself and add on top. I'm not holding their lack against this set in my rating, just pointing it out. One of the dilemmas of selling mass-produced dungeon tiles that are not tied to any one module is the balance between uniqueness and compatibility/re-usability. If you make the tiles too generic, then all your dungeons look the same and there is no need to get other sets. Bad for the DM and even worse for WotC. If you make them too unique, they look really cool and engage your players' interest; but they are probably too specialized to get a lot of general use. This particular set errs on the side of generic, which means that you might get a lot of use out of them every time you run an underground adventure; however, straight out of the box, their tile-by-tile similarity left me a bit cold and frankly uninspired, wondering how I would combine them into anything interesting. On the plus side, I'm amazed at the way the room tiles match up no matter which two you pair. A certain amount of artistic genius went into making it so what few features there are on any tile seem to continue over onto the next tile, regardless of which two edges you decide to place together (excepting the black edges, of course). SUMMARY: A good set for basic cave building, but a lot of passageways and medium-small pieces. Not a lot of flavor, but that means more compatibility and re-usability. 46 tiles is not a huge number, but unless you plan to leave the entire layout on the table as you go, it will probably suffice for your encounters. Preponderance of small pieces (and no 8x8) means more flexibility perhaps, but also more likelihood of people disturbing the layout every time they move a mini.

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