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- o***o (69)- Feedback left by buyer.More than a year agoVerified purchaseFast shipping arrived in amazing condition. Was just as the pictures showed. Mint quality product from a great seller. I'd definitely shop with again in the future. Highly recommend.
- riggs007 (295)- Feedback left by buyer.Past 6 monthsVerified purchaseHope to deal with you again. Thank you.
- 3***- (49)- Feedback left by buyer.More than a year agoVerified purchaseQuick shipper and correct item description.
- a***e (442)- Feedback left by buyer.More than a year agoVerified purchaseArrived as described. Thank you 👍
- a***b (4)- Feedback left by buyer.More than a year agoVerified purchaseThis came right on time and is in great condition the manual is clean and the disc has not stains or scratches on it was worth every dollar.
- eforcity (4540522)- Feedback left by buyer.Past yearVerified purchaseGood buyer, prompt payment, valued customer, highly recommended.
Reviews (12)
iPega PG-9017S Wireless Bluetooth Gaming Controller For iMobile Phones Tablet PC
Apr 15, 2018
Versatile and functional, with a few small drawbacks
I'll preface this by saying that if you're an iOS user, skip this one. It only works with very specific iOS games. Now for the rest of you who have good taste in mobile operating systems, you may have found what you're looking for. This controller is small, functional, and cheap but a good deal. It's very lightweight, my phone itself weighs more, making for some slight awkwardness at first, but you get used to it. The controller itself feels almost like a SEGA Genesis or Saturn controller, being so flat and light, but is a bit too small for my gigantic American hands (which are actually quite average sized). It's very annoying to be going for that high score in Crazy Taxi and constantly feeling your fingers mashing against each other on the back of the controller. Another area of discomfort is with the clicky shoulder buttons. When strapped to your phone like a leech, the mount is built in a way that it causes the phone to rest against the shoulder buttons, so your index fingers will constantly be touching the back of your phone. The only solution to this I've found is to place my phone sideways in my unused Wii U charging dock and hold the controller solo. Another problem comes with the control sticks. They're very tight and stiff, not helped at all by the small surface area that easily becomes slippery. The last issue I faced was that a fair amount of games just didn't work with this. It's an HID, Human Interface Device, whereas many natively controller supported games are configured solely for MOGA devices.
All in all, I'd say this is a really good controller for the price. If you're going to get it, it's best used for emulation.

Nov 17, 2015
This game made me like MIDI
0 of 2 found this helpful You'd think that a MIDI version of a classic, 16 bit song would be terrible and cringeworthy, and... it kinda is. It sounds like real instruments, but the composition is the tiniest bit off. Not to mention that some of the best songs in the game (Knuckles' theme, Carnival Night Zone, Ice Cap Zone, Launch Base Zone, etc. (although the whole Michael Jackson music controversy makes me think that the replaced songs were probably composed by him, and then replaced for copyright reasons)) have been replaced with mediocre, unfitting songs. This disc also comes with the strangest bonus that you would only know about if you thoroughly read the README, or are a Sonic Retro frequenter; a Sonic the Hedgehog screensaver. And Sonic 1, 2, 3K, and CD music. And... unusable icons... strange. The thing is, the screensaver is the only real different thing about this version, and you can only get it through this disc, as it was only released as a standalone title in Japan, and pirates will notice that a download link for the official screensaver cannot be found anywhere on the entire internet. The screensaver features original artwork (also seen in the gallery of Sonic Gems Collection), and can only be accessed by keeping the disc in, and clicking on the icon to start it. It also plays Sonic 1-3K while saving the screen. This is a very strange specimen, but if you can find a copy for less than $3, I'd definitely recommend checking it out, as it is an interesting part of Sonic the Hedgehog history.

Nov 11, 2015
The definitive version of 3D Blast
1 of 1 found this helpful Unfortunately, just because it's the best, doesn't mean it's necessarily good. Yes, it is the only version of the game to have a save feature, and the special stages are watered down versions of what are considered the best in Sonic history, not to mention that the minimum requirements are so low that it can run on virtually any computer, but I came away from this game (or rather, the 6th out of 8 bosses since after the 4th zone, the game gets overly difficult) with an overall feeling of, "meh". Sonic 3D Blast (or if you live in the UK, Flicky's Island) was never a great game. It was never really a good game. The whole concept is that you're exploring isometric maze-like levels, trying to find your little bird friends who have been used to power robots that conveniently stay in one area, with only a few actually attacking you. This wouldn't be so bad if you weren't Sonic, y'know, the fastest living creature? I'll try to explain the frustrations of this game as best as possible- you are in an area with an enemy, said enemy is on top of a hill that you are at the bottom of. When you try to walk up the hill, you make it near the top, jump for the enemy- and since you were on a hill, you go backwards when you jump. You try again, this time, when at the top of the hill, you roll- and fall again. You rev up a spindash, and fly directly through the enemy, freeing your feathered friend, but after you free him, he just sort of stands around like an idiot until you walk up to him, meanwhile, you're bouncing off every wall in the entire level because of your ridiculously overpowered spindash, eventually falling into a lava pit, and since any flickies following you will immediately flee and begin standing around again when you're hit, any flickies you've been lucky enough to collect go flying. Imagine all of that happening in the span of a few seconds, and you have this game in a nutshell. I haven't even touched on the controls yet. This is a 90's game, so it would make sense that it isn't controller compatible, but what doesn't make sense is the use of the buttons given. In traditional 90's fashion, you use the arrow keys to move, but the thing is, you use [A] or [Space] to jump, and [shift] or [ctrl] to spindash. The worst part is that you can't remap the controls, so here you are, with your hands cramped and fingers all smashed together, on one of the most poorly designed, most difficult bosses in the game. You already have the Chaos Emeralds thanks to the annoying ease of the special stages, and are determined to get that good ending. Suddenly, a missile flies at you out of nowhere, scattering your rings. You go to pick them up, but they DISAPPEAR THE SECOND THEY HIT THE GROUND. You're out of rings, out of lives, and out of patience. You calmy close the game (which requires you do to the whole ctrl, alt, delete, thing BTW), eject the disc, and put it back in it's jewel case, placing it back on the shelf of shame, next to Sonic the Hedgehog '06. You then proceed to cry in the shower as you realize that Sonic wasn't even that good in the 90's. At least the box art is cool.